Game Artist · Designer · Creative Lead
I turn ideas into playable worlds.
Explore my work
RoleBreakers
A hand-drawn animated action-adventure blending exploration, puzzles, combat, and character driven storytelling.
3+ years
8-10 person team
Art Direction · Game Design · Animation · Narrative · Production
Steam, Xbox, PlayStation, Nintendo Switch
[View Project]
Brew Below
A survival horror potion-making game where meeting your nightly quota is only half the challenge.
5 person team
Art Direction · Game Design · Animation · Production
Scream Jam 2025 · Placed 23 / 898
[View Project]
Portal 2 - Level Editor
A five level Portal 2 narrative built entirely through environmental storytelling and thought provoking level design.
Solo Dev
Game Design · Narrative
Steam, Portal 2 Workshop
[View Project]
Birden
A platformer where every level changes on the way back. Explore as a baby bird, then retrace your journey as an adult.
5 person team
Game Design · Production
Steam
[View Project]
What I Do
Art & Animation
Character Art
Environment Art
2D Animation
Art Direction
Game Design
Level Design
Gameplay Systems
Puzzle Design
Game Balancing
Narrative
Story
Characters
World Building
Dialogue
Creative Leadership
Creative Direction
Team Collaboration
Production
Project Development
Showcases & Press
About Me
Hi, I’m Spencer :)
I'm a multidisciplinary game creator working across design, art, animation, and narrative. I enjoy jumping between disciplines and figuring out how they can work together to make a game feel like one cohesive world.
I've spent the last few years leading an independent team of 8-10 people as we build our own narrative driven game from the ground up.
When I'm not working on that, I'm making smaller games, experimenting with new ideas, and generally finding excuses to make things move, play, and tell stories.
Let's Make Something.