Game Artist · Designer · Creative Lead

I turn ideas into playable worlds.


Explore my work

RoleBreakers

A hand-drawn animated action-adventure blending exploration, puzzles, combat, and character driven storytelling.

3+ years

8-10 person team

Art Direction · Game Design · Animation · Narrative · Production

Steam, Xbox, PlayStation, Nintendo Switch

[View Project]

Brew Below

A survival horror potion-making game where meeting your nightly quota is only half the challenge.

5 person team

Art Direction · Game Design · Animation · Production

Scream Jam 2025 · Placed 23 / 898

[View Project]

Portal 2 - Level Editor

A five level Portal 2 narrative built entirely through environmental storytelling and thought provoking level design.

Solo Dev

Game Design · Narrative

Steam, Portal 2 Workshop

[View Project]

Birden

A platformer where every level changes on the way back. Explore as a baby bird, then retrace your journey as an adult.

5 person team

Game Design · Production

Steam

[View Project]


What I Do

Art & Animation

  • Character Art

  • Environment Art

  • 2D Animation

  • Art Direction

Game Design

  • Level Design

  • Gameplay Systems

  • Puzzle Design

  • Game Balancing

Narrative

  • Story

  • Characters

  • World Building

  • Dialogue

Creative Leadership

  • Creative Direction

  • Team Collaboration

  • Production

  • Project Development


Showcases & Press


About Me

Hi, I’m Spencer :)

I'm a multidisciplinary game creator working across design, art, animation, and narrative. I enjoy jumping between disciplines and figuring out how they can work together to make a game feel like one cohesive world.

I've spent the last few years leading an independent team of 8-10 people as we build our own narrative driven game from the ground up.

When I'm not working on that, I'm making smaller games, experimenting with new ideas, and generally finding excuses to make things move, play, and tell stories.


Let's Make Something.

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